

Volodymyr: It turns out that the backbone of the team is you alone or is there a certain number of people who have done almost the entire project together?ĭenis: Specifically, from the very beginning it was me and several guys from, who did not take part in the development itself, but provided consulting support. Already somewhere in the middle of the first part project, our team somehow settled down. As for the team, at that time it was quite easy to recruit people because many wanted to participate in this, however, people just as quickly “merged”. This is how the idea of creating an add-on for Age of Pirates Caribbean Tales (Sea Dogs game series) was born. Later, when it turned out that there was no addon, we decided to do something with like-minded people.


One day they announced on their forum that they were recruiting a team, and they had a vacancy for a forum administrator, to which I responded. At first, there was such a false add-on Master of the Seas (Sea Dogs game series), which promised a lot, but in fact, did nothing. Volodymyr: Why did you decide to create your own add-on for Age of Pirates: Caribbean Tales (Sea Dogs game series) and how did you form the team?ĭenis: It all started with the fact that I became interested in the topic of Sea Dogs. Volodymyr Bondarenko, the head of the Ukrainian Mauris studio, is interviewing Denis Khaliullin, the key developer of the add-on for Age of Pirates: Caribbean Tales ( Age of Pirates: Mysteries of Distant Seas).

Learn more about the Corsairs Legacy - Historical Pirate RPG Simulator project and add it to your wishlist on the game's Steam page. You can follow the project news on our website, YouTube channel, and Telegram. You are reading material prepared during the development of the pirate life simulation game Corsairs Legacy by Ukrainian Mauris studio with the aim of popularizing the marine theme in general and pirate games in particular.
